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Traveller 5e

Created by World's Largest RPGs

The oldest and most influential sci-fi TTRPG of all time meets the world’s most popular roleplaying game, with a complete 5e conversion by World’s Largest RPGs.

Latest Updates from Our Project:

Log Entry: $600K Achieved
6 months ago – Wed, Apr 29, 2026 at 11:38:13 AM

We’ve officially crossed $600K.
Thank you to everyone who has backed or shared the project. We've unlocked Bookmark Ribbons for all Regular Edition Books!

Next Stop - 625K!
Our next stretch goal unlocked another CivX Content Expansion, so you have more to explore and bring to the table.

Looking Ahead
We also want to take a moment to speak to longtime Traveller fans - especially those coming from Mongoose.

For the Imperium, this is just the beginning.

Our plan is to convert the full line of Mongoose Traveller books into the 5E system over time, bringing that content into a new framework while keeping it accessible to more tables.

Coming Up Next
We’ve got more to share soon.
Next up is a closer look at Deck Plans Volume 1, followed by a deeper dive into Classes and Subclasses.
Stay tuned!

A Patch of Honor
6 months ago – Tue, Apr 28, 2026 at 01:25:56 PM

Hello Travellers! 🚀

A little less crunch today, but an update I believe you'll like! Firstly - we're SO grateful to be this close to 600K. We were thinking of a good way to thank our backers - and we've come up with this:

We had a little fun with one of Traveller's most iconic features. The patch will be included (free!) with ALL physical pledges! We'll also be adding it as an add-on if you want to one for a friend!

Thank you again for being a part of this! More updates coming this week.

Miniatures Preview - Next Stop $600K
6 months ago – Mon, Apr 27, 2026 at 09:23:49 AM

Greetings Travellers!

We're loving the feedback we've gotten on our last few updates! Keep it up so we know what you all want to see in our future updates.

Onward to 600K!
We’re now less than $10,000 away from $600K - bookmark ribbons for all regular edition books are coming soon!

Miniatures Preview
We also wanted to share a closer look at the miniatures included in the campaign.
We’ve put together a video with Tim Brown, sculptor Austin Sizer, and John-Matthew DeFoggi talking through the design process and what you can expect.



More updates are on the way as the campaign continues.

A Look at Traveller 5E Art
6 months ago – Fri, Apr 24, 2026 at 01:27:45 PM

Hey all! We greatly appreciate all the feedback we got on yesterday's crunchy update. A lot more where that came from is coming soon!
New Art
Today, we wanted to take a moment to share a look at some of the new art coming to Traveller 5E.
This video highlights a range of pieces from across the project, including creatures, gear, environments, and more.



We’ll have more to share soon, both on the art side and with upcoming gameplay-focused updates.

Choose Your Jump - Entry 003
We’re also continuing the story.

Choose Your Jump - Entry 003
Winning Choice: Check the Cargo
 “You Shouldn’t Have Opened That”

You don’t wait. The hold cycles open with a low hiss, colder than it should be. Your breath fogs as you step inside.

The crate that shifted is easy enough to find because of the reinforced casing. No markings. No registry tags.

You break the seal. Inside is a stasis pod.

Frost clings to the inside of the glass. Power levels fluctuate - stable one second, dipping the next. The readout flickers, trying to resolve something it doesn’t want you to see. Life signs maybe?

Engineering tries to pull a clean scan, but the system fights back - data loops, error codes, partial readings that don’t line up. Whatever’s inside is being deliberately obscured.

Then the ship shudders. Proximity alert.

The contact that was trailing you is now close and it’s not alone. Two more returns appear across the sensor screen.

Back in the hold, something changes. The pod’s internal display stabilizes for half a second, long enough to show a silhouette.

Humanoid?

Then it glitches out again. The hail comes through again more insistent this time.

“Unregistered vessel, cut power and prepare for boarding.”

You’ve got seconds. What’s your call, Captain?

A - Answer the hail
Play it straight. Buy time. See who you’re dealing with.

B - Run for it
Push the drive. Risk it. Anything’s better than getting boarded.

C - Secure the cargo
Lock the hold down. Whatever’s in that pod might matter more than the ship.

 

Gameplay Deep Dive! 🚀
6 months ago – Thu, Apr 23, 2026 at 10:28:54 AM

Before we get into the crunchy munchy of gameplay, we wanted to thank our backers for helping us surpass 575K! Another CIVX Content Expansion has been unlocked! Our next stretch goal is 600K, at which we'll unlock book ribbons for all regular-edition books!

Time for Some Crunch
We know a ton of you want to dig deeper into how this actually plays at the table, so it's finally time to start getting into some gameplay details. Expect many more of these updates - but here's where we're starting:

Character Creation in 5E
We've put together a video with designers Tim Brown and Josh Kelly, along with John-Matthew DeFoggi walking through how character backgrounds and lifepath creation work in Traveller 5E. It covers:
  • How Traveller ability scores translate into a 5E-style system 
  •  How careers and prior service still shape your character 
  •  How Traveller skills are adapted into 5E proficiencies 
  •  How that classic Traveller character creation risk is still part of the experience




More soon - we’ve got a lot more to share as we keep digging into the system.